Wednesday, August 22, 2012

XNA game design

http://upload.wikimedia.org/wikipedia/en/d/d3/Xnalogo.PNG
I have chosen to work with XNA because it has been created for video game development. This is to ensure that there will be a lot of knowledge of using XNA and Visual Basic to create games. My focus for the project is not on the programming (although I want to learn and become better at programming) but the framework and execution of the game aspects. This may be only possible through good programming but I only want the basic understanding to know what it is I need for performing the outcome I want. I have a basic XNA 4.0 game development learning book by Kurt Jaegers on how to make XNA games by making games (thanks to student TJ). I will work towards having gone through it by the mid holidays. By that time I should have enough knowledge with XNA to take what I need and get a draft version ready by the end of the first week.

References

Kurt Jaeger. XNA 4.0 Game Development by Example: Beginner’s Guide – Visual Basic Edition | Packt Publishing, 2011. http://www.packtpub.com/microsoft-xna-4-0-game-development-by-example-beginners-guide/book?tag=as/xna-abr1/1211.Wikipedia contributors. 

“Microsoft XNA.” Wikipedia, the Free Encyclopedia. Wikimedia Foundation, Inc., August 31, 2012. http://en.wikipedia.org/w/index.php?title=Microsoft_XNA&oldid=509593163.

No comments:

Post a Comment