Puppet
Master
Create a game/performance/installation that intrigues and
motivates the player/puppet into performing an action designed to benefit the
designer/puppet master (you). Everything the player is to do will be of the
intentions of the designer but to the player it will feel as if it is completely
their own actions and decisions. The designer is to have a reason for doing incognito
actions to the player, as a motive for an objective or goal. The player does
not need an objective or goal.
The player could have the opportunity to control their own
puppet as the desire for them to follow the directions of the designer. The
designer is not to use force of any physical means to use the player as this
will break the puppet master effect and reveal them from behind the curtain.
The designer is to be the invisible hand guiding the player along the way.
There may be a feeling of being watched over by the player
and something not feeling right, but it will not though, to be known to the
player what that is. The designer can change the work in real time to keep his
objective to follow through and adjust the situation in favour of the player if
it benefits the designer.
A illusion mirror that reveals a different reflection
of the viewers own self

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