I was able to find some videos of others doing the same thing. It eventually led me to this post made by Anneke Crouse, a current BCT member. She and her team partner Lidy Van Duerson were able to tell me how they used UDP as a way to send data. They used the myu Max-Unity toolkit. After looking at the Unity forums about UDP I found a guy (Bjerre) who has a reasonable amount of knowledge in UPD between Max and Unity. I was able to simply download his patch and package and follow his instructions. I can now use a colour detection patch and send the height and width of a colour seen on my Mac camera to Unity to change the size of a rectangle. This is seen in the video below.
My way of planning and researching looks to be developing as I start to understand alternative approaches to tackling a problem. This way of thinking will be important in the coming week if we hope to fully understand how our project will fit together.
References
“[ANN] Myu Max-Unity Interoperability Toolkit V.1.0 Released « Cycling ’74 Forums”, n.d. http://cycling74.com/forums/topic.php?id=18726.
“Max/MSP Communication?”, n.d. http://forum.unity3d.com/threads/4853-Max-MSP-communication/page2.
“Unity/Max Motion Track Test.” Vimeo, n.d. http://vimeo.com/13671529.
“Using Motion Tracking to Scale Unity Objects « Cycling ’74 Forums”, n.d. http://cycling74.com/forums/topic.php?id=26981.
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