Now I am busy practically testing round with what I want to present in a month. I have done a bit of everything involved. My project conceptually won't change much except for fixing the holes. These holes can be fixed by how I technically create the artefact. The more I show people what I am doing the more I can see how it is perceived to others, this makes me drive into other ways of showing this content in relation to my concept.
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| The Auckland Museum. My choice of filming location. View looking outwards. |
What is important right now in my content is the experience location I am trying to express. There are different elements that can affect it. For one I want it to be a place that is an impactful situation that I myself have felt. It also should be a place that is generically pleasing to the audience and gives this impression of wanting to be there for a sort of aesthetic reward. Once they enter and interact with the projection it changes to the perception of a camera that then needs to be interesting to explore and move around in. Right now I am looking at a place that I find rewarding personally while also a tourist location for taking pictures. It has a mix of everything to help with being generic. I think my photography skills and the technology used may influence how great this content is.
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| Isadora editing |
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| An affect created using Isadora |
I have been looking into installations that give
similar effects as to what I want. The program I am using for the video editing will most likely be
Isadora. It is simple to use and looks to
do what I want it to. When playing around with both this and when using After Effects for the simulation video I realise how many variations I can create of my artefact. I am aiming to showcase my artefact as best as possible to fit my concept and this is where the technical components can be manoeuvred for that. Right now
I have a close (but laggy) version created.
Right now most technical aspects are there and I have most of the problems and questions answered for. It just needs to be formed together as one.
References
About | TROIKATRONIX. (n.d.). Retrieved May 24, 2013, from http://troikatronix.com/isadora/about/
In Order to Control | NOTA BENE Visual | Digital Experiences | Istanbul. (n.d.). Retrieved May 24, 2013, from http://notabenevisual.com/interactive-typographic-installation/
Isadora & Live Feed Video Mask [How to...]. (n.d.). Graham Thorne. Retrieved May 24, 2013, from http://vjskulpture.wordpress.com/2013/04/02/isadora-live-feed-video-mask-how-to/
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