| http://www.dvice.com/2013-5-13/nike-installation-turns-your-body-animated-digital-art |
I found an article with a different perspective towards how technology is used for experience. Stating technology that is used to express an experience is actually supplementing the real experience (example given was of online social activities strengthens physical social interaction rather than replacing it). As the person gains more knowledge and interest around an experience it will lead to the experience itself being more engaging. In terms of my project constituting around the camera as a way to express a persons experience, it would lead to a better (or different) engagement for the person who was to look at the footage and later then try to replicate the experience. This way of thinking though is becoming more about certain rules I am looking for rather than an idea to express. I have to be wary I do not become one who follows with "This is like this therefore..." statements.
References
Digital Technology and How We Learn, Interact, and Experience Our World. (n.d.). Retrieved August 6, 2013, from http://matthawkhistory.blogspot.co.nz/2013/02/digital-technology-and-how-we-learn.html
Nike installation turns your body into animated digital art. (n.d.). DVICE. Retrieved August 6, 2013, from http://www.dvice.com/2013-5-13/nike-installation-turns-your-body-animated-digital-art
Tutorials | TROIKATRONIX. (n.d.). Retrieved August 6, 2013, from http://troikatronix.com/tutorials/
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