Friday, May 04, 2012

Silhouette Showdown Prototype

Our game is being created using processing. We were able to have a prototype version ready for Thursday for people to play. It included a title screen, 3 playable levels and a scoring system. It still has quite a few bugs that will need to be fixed but our biggest issue with making this game is the alteration in light. The way our game works so far is by first taking an image of the camera screen without anyone in the shot and then taking another one when the players have entered the shot and are in their silhouette position. It uses colour detection to determine what dots are in the right position and what ones are not. This is how the score is created.



 
  The feedback received so far has been welcoming and positive. We are now looking at steps to make the game visually appealing and to have more variation. This will include amount of players, difficulty, type of game and high scores.

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