On the day of our experience we decided to alter some of the script to work around the characters involved as well as to minimise the surrounding interferences created from people and objects not involved. This was from things such as students who would be moving throughout the building including the foyer area where originally our videos were to be held. We decided to have our opening and closing videos changed to the year one working space and asked for all students and their equipment to move while we went through our experience. This created a space for the Players to focus on just our experience without anything to distract them. If we had the entire space to ourselves we could of moved the walls around to make a white hallway style entrance to work in with some of the Regulation themes of enclosure and suffocation.
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| When our Adjustment agent was taken away by a Regulation guard |
Another change we created was Ryan and Narus roles as back up Regulation guards. They were to follow the tour from a distance and be able to keep an eye on everything as well as support the other actors. They would not have any speaking parts but rather be merged into the background as a seen but not heard aspect. This was because we still needed people to do the background work like set up the videos or move objects into place. This worked very well as it allowed all other members to stay in character and keep to the tour. I think that this last minute adjustment could have been avoided if I had discussed with Naru and Ryan what they would be doing during the experience, then I could of looked into ways of incorporating them into the script providing them with roles that were relevant to what they were doing instead of becoming just a back up version of Regulation guards and being able to make the experience more surreal.
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| Naru and Ryan as back up Regulation guards |
We also took out the scene where the Regulation guard hands the Players a pill to enhance the testing experience. This was taken out because we felt that it was too tacky and out of place with the rest of the content in our experience. It also did not have enough explanation behind it and would confuse the Player too much about how it is relevant with the rest of the experience. I think this was a good choice and one that we made unanimously as a group.
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| The group as they are listening to the audio |
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