I have finally been able to complete the main necessities of my project. It is now able to track a person's hands, mask the webcam to that data, record a video of that masking and playback that video straight after. This has taken longer than I expected but also has helped me pick up some very important lessons in programming. Speaking of which, through making this project I can now say I am sufficient at both using Isadora and openFrameworks. This learning has been created through trial and error experiences. While I did try tutorials to learn more about the softwares I would say most of what helped me adapt was the experimentation and work needed to complete my goals.
The next steps are refining the code and fixing any minor glitches. They are:
- The speed difference between the hands being removed from tracking and the recording being rendered is too fast for the program to handle and most likely will lead to crashing the application.
- Resizing the video so the 'canvas' aspect takes up the whole screen.
- Copying the code to the Mac computer.
- Creating two windows so the hands and mini display are displayed on the computer screen while the main display is on the monitor.
- Create a mixer or opacity difference between the masked video and video playback so they intwine better.
- Any other alterations which can make the project cleaner, more intuitive and effective.
Oh and also complete my exegesis.
Hand tracking to video masking, recording and video playback from Matt Martin on Vimeo.
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